The idea
A neon-serpent arcade game: eat, grow your trail and survive.
Implemented & tested
- Refined movement speed and overall balance.
- Difficulty modes: Relaxed, Normal and a harder challenge mode.
- Stronger snake visual identity and an improved neon palette.
- Touch controls for mobile play.
Known issues
- Still a prototype — tuning is ongoing and numbers may change between builds.
What's next
- Continue balance passes based on play sessions.
