Dev Log

VENOM TRAIL Dev Log: Speed, Balance and Difficulty

Tuning the core snake loop so it feels fair at every difficulty.

by Lexgotti Games
Playable Prototype

The idea

A neon-serpent arcade game: eat, grow your trail and survive.

Implemented & tested

  • Refined movement speed and overall balance.
  • Difficulty modes: Relaxed, Normal and a harder challenge mode.
  • Stronger snake visual identity and an improved neon palette.
  • Touch controls for mobile play.

Known issues

  • Still a prototype — tuning is ongoing and numbers may change between builds.

What's next

  • Continue balance passes based on play sessions.