Today across the studio
- VENOM TRAIL (arcade) — speed, balance and difficulty modes refined; playable prototype.
- REDLINE '86 (driving) — published as a playable demo with single-thumb controls.
- PROJECT: STARFIGHTER (shooter) — published as a playable demo; balancing pass on enemy density and bosses.
- TOOLIE UNIVERSE (exploration) — movement, controls and visuals improved in the playable demo.
- CATWALK (platformer) — asset recovery completed (7 sprites, including the orange tabby, cats and a pigeon) and published as a playable demo on Google Playground.
- SKULLS & DRAGONS: UNDER THE DUNGEONS — pre-production work on art, world direction, UI and naming consistency.
On the roadmap (not shipped)
- Early experiments in zombie survival, more racing and further retro-arcade ideas are concepts only — no public builds or names yet.
What's next
- Keep refining the five public builds from player feedback.
Read the individual dev logs on the blog, or browse all games.
